Special Places
Dojo:
Dojo History: (I don't have pictures from part of the story it was along time ago)
Along time ago the dojo was nothing but a plain room. Then during the Halloween Party strange shadows were spotted at the dojo flickering in the lightning. When the party was over the dojo had been hit by lightning. Then a mysterious digger who is now known as Sensei appeared. Once the dojo had been dug up we started training in Card-Jitsu. Many months later black puffles appeared around the island and the sky turned orange. Sensei also made a scavenger hunt for fire items. If you got them all you got a fire pin.
If you went in the Ninja Hideout there was construction.
After the construction was over a "Triange of Power" appeared.
After, during the Halloween the volcano Sensei made had spoken. The time was right for Card-Jitsu Fire! Right away construction began on the Fire Dojo. After finished the member ninjas could buy an amulet and play the new game, earning their fire suit!
That ends the tail of the Dojo.
HQ & Command Room:
Welcome to secrets 101. I will let you have a look at the HQ and the Command Room.
You might know Gary as the town's inventor. He's more than that, he is in command for the PSA (Penguin Secret Agency). The base of operations and where you can get missions is in the HQ. After you are 35 days old you can take the test, get a spy phone, and go through a secret entrance in the sport shop.
If you see the striped door that is the entrance from the Sport Shop changing room! The brown book is "The Fish," it gives details about the agency. The green pannel is the mission file. Choose a mission and press play. Next let's move on to the command room. This room is like an HQ for the EPF (Eleite Penguin Force). To access this room you have to get the Nintindo DS game and enter the code form the card. You will get a certificate, and access to the Command Room. The much easiear alterative is to download coins from your friend's game.
~Snowy65174